![]() |
Currently Updating: Seven days a week, because I'm mad! |
|||
![]() |
|
|||
![]() |
![]() ![]() ![]() |
|||
Prismatic Vodka #47 Monday Apr 10th 2006 "Is that... no, it can't be... but it is!" copyright 2005 Rik Davnall, all rights reserved Rik_the_Riff@hotmail.com - email me! Well, today's comic isn't too great, I know. It's kinda a bridge between Saturday's and Wednesday's (which will be good, I promise). I don't really have much to say about it beyond that... Over the last two days, I've finally got to see Serial Experiments Lain. It's brilliant and I love it to bits, so I'll probably be buying it soon... (note, I borrowed it off a friend, I didn't download it. I'm a *good* boy*). It's not gonna be to everyone's tastes, given how slow and strange it is, but it's surprisinly like .Hack//Sign (with a slightly less annoying lead character), so it's fine with me. It's even awoken my old computer programming bug. I should explain. Before I was into webcomics, writing, music and almost any other form of creative activity, I was obsessed with computer games. They were things my friends had that I didn't, so there was a sort of forbidden treasure vibe about them. But I didn't just want to play games. I wanted to *make* games. So, around age 9, I began dabbling in computer programming (my mum has been a professional computer programmer substantially longer than I've been alive, so I had better access to coding facilities and utilities than the average mid-nineties eight-year-old). I began in BASIC, where I mastered, well, the basics. The urge to master computers remained fairly strong in me for a few years, at least until I was fairly well into secondary school (high school, whatever), when I graduated to C. Unfortunately, I missed BASIC, because it was easier than C, and my C programming never went anywhere until I dug it up last year and built the basic system of a text-based adventure game. It was going to be immensely complicated, long and difficult. Predictably, it turned out to be a little too much work (not to mention my computer decided it didn't want to play ball), and the project got mothballed. Now I'm back on the coding bug and playing with artificial intelligence and (more interestingly) artificial emotions. I'll keep you posted on how I do. In the meantime, watch Lain, it's great. 'Til next time, Rik ![]() ![]()
|
![]() ![]() ![]() ![]() ![]() ![]() The Drunken Scribblings are hosted on ComicGenesis, a free webhosting and site automation service for webcomics. |
|||